Valve's multiplayer shooter Team Fortress 2 (the Spy/Sniper upgrade) introduced an item drop system that caused many TF2 fans to go bananas. In a new chat with fan site CommunityFortress, Valve's Robin Walker admits the item drop system didn't really work out as planned.
He states, "I think we've learned that the random drop system is only good for some types of things, like the rare cosmetic hats" adding that new TF2 players also benefit from the item drop system. However he admits, " For competitive players, it's obviously a bad way to deliver items." For future character class updates, Walker states that they may stick with players making achievements to unlock new items but also says, " . . .we might move to a mode where we just give them to you."