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Download: Call of Duty: World at War v1.5 Patch (Map Pack 2) & Mod Tools v1.3


This patch for Call of Duty: World at War includes Map Pack 2 in addition to a number of bug fixes and game enhancements. The map pack includes four all-new maps including a co-op zombie scenario. World at War must be updated to v1.4 before applying this patch. Updated mod tools are also available to take advantage of the new content. Continue reading after the jump for a full list of changes for found in both the patch and mod tools.

Download Call of Duty: World at War v1.5 Patch (Map Pack 2) (974 MB)
Download Call of Duty: World at War Mod Tools v1.3 (46 MB)
Check out all Call of Duty: World at War downloads

Call of Duty: World at War v1.5 Patch Notes
  • 3 new MP maps: Banzai, Corrosion, Sup Pens!
  • 1 new Zombie map with a new weapon (the Wunderwaffe DG-2), flaming Hell Hounds, new traps, and more: Shi No Numa!
  • CO-OP hosts can now kick players from their lobby
  • Improved dog spawning in MP
  • Addressed an issue with Zombie pathing
  • Fixed an instance of the player model displaying incorrectly
  • Some unhandled exception errors have been addressed
  • Improved server browser's refresh functionality when the Source is set to 'Favorites'
  • Added support for CODTV
  • "cg_DrawFPS 1" now only displays FPS and cg ms/frame
  • Added RCon command "teamstatus" to display players' team information
  • Mods: Added joinsquad script function
  • Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters
  • Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps
  • Mods: Removed the loading of duplicate assets that contributed to the '2048 materials' error
  • Mods: Increased the amount of mods displayable in the Mods menu
  • Mods: Fixed a crash related to the mod.arena file
Mod Tools 1.3

Below you will find a list of the updated files included with Mod Tools 1.3. This package has over 2800 assets to help you create your own Shi No Numa-style levels in conjunction with Patch 1.5. Please visit http://wiki.treyarch.com for a brand new tutorial that gives step-by-step instructions on how to take advantage of these new assets.

Added and Updated Files:
  • DLC2 zombie .map prefabs.
  • DLC2 zombie zone_source files.
  • DLC2 Updated new scripts.
  • DLC2 xmodel, xmodelparts, and xmodelsurfs files.
  • DLC2 xanim files.
  • DLC2 materials and material_properties files.
  • DLC2 FX files.
  • DLC2 weapons, vision, ui_mp, maps, collmaps, and animtrees files.

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