
Any of your ships will have some capacity for combat, but there are better models for this than others; you might want instead to spend your money on a hefty freighter and hire escorts to do your fighting for you. There's also a trade-off between speed, armor, maneuverability, and other factors that will weigh heavily on your mind. There are vessels for every game plan, and you always have the option to trade-in your current ship toward the purchase of a new one.
If you want to get into the combat side of things -- the different levels of which are always available -- you have a wealth of options to choose from. You can choose from a wide variety of base ship models, and outfit them to your liking, but you will always have to compromise between elements like carrying capacity, speed, armament types, hull strength, etc. To equip some of the heavier ordnance requires purchasing licenses, such as Heavy Weapons and Missile Weapons, but sometimes you'll find the extra cash layout more than worth your while -- those pirates are everywhere.

It's difficult to encapsulate just the size and complexity of EV Nova in a thousand-plus words, but picking up the demo, which offers a fully functional trial of 30 days, should be enough to convince you that this is a game worth owning.

