Ah, StarForce. PC gamers around the world learned to hate that name as the Russian-based copy protection company found that its software not only angered gamers but may have even damaged PCs which had the software installed.After some really bad customer and public relations a few years ago, StarForce became persona non grata among US publishers who feared that using the software would cause their sales to drop. Now the company is coming back with a new version of its software that it hopes will be used by more companies.
But has the damage of previous years been too much for StarForce to make a comeback? In a new chat at Gamasutra, the company's deputy marketing director Dmitry Guseff states, "We do not intend to repeat our past mistakes." Their new version allows the consumer to actually select to use either disk protection or online activation for their PC game. And what about people who think any DRM set-up is bad? Guseff states, " . . . choosing the right scheme for specific games and proper copy protection implementation does nothing to breach gamers' rights and could be an additional and very effective tool against piracy." Okay . . .


I bet it still messes up PCs.
Honestly, I'd rather use EA's draconian activation system from Spore and Mass Effect than anything made by StarForce. Hell, I think that any company that hires out DRM rather than developing their own should be avoided anyway.Posted at 12:56PM on Jun 17th 2009 by Covarr