
So what's it all about? Read on to find out!

You play a witch with a little critter on her shoulder, taking charge of her own magic shop for the first time. Your clients are a varied mix of supernatural creatures like ghosts, monsters, etc. Each of these customers bears a column of icons next to their bodies; these icons indicate their patience index. As they wait for their order to be filled, these icons will disappear one by one. Once all icons are gone, the customer leaves, and you've lost that revenue.

To do this, you'll click on the item being ordered, then click on your cauldron at the bottom of the screen. That puts the item's recipe into the cauldron, which will then tell you which ingredients will combine to make the item. Then you'll go to your shelf to pick the proper ingredients (you can only carry two at a time at first, which over time can end up being a huge headache), and then drop the ingredients into the cauldron. Finally, you need to click on the twigs under the cauldron to cast a fire spell to get the whole thing cooking. A number of flames decrements, and when they're gone, your item is ready. A final click on the item itself lets you carry it, and a click on the customer who ordered it gives the item to him or her.

