
On the show floor itself we got to see a tiny part of the Predator single player campaign (hands-off unfortunately) as our favorite alien sport hunter found itself in a jungle portion of the planet ready to infiltrate a compound filled with armed Colonial Marines. The Predator in the game had all of the abilities of its move counterparts; camouflage; heat vision and the laser mounted on his shoulder. You can even listen in on conversations and then "throw" their voices as distractions, yet another elements from the Predator movies.
The demo showed the Predator using all of these abilities to enter the Marine compound and making short work of some of them. Like the movie versions you can sneak in and kill humans and pull out their spinal columns out as your trophies (something that we were told players will want to get in the full game). Once inside the compound, the Predator decides to shut down its defenses which lets a ton of Aliens inside. Those pesky creatures keep most of the Colonial Marines busy but the Predator still has to deal with a couple of them.
At the end of the Predator E3 demo we got to see the hybrid "Predalien" and those of you who saw the movie AVP Requiem know what we are talking about. This creature mix will likely be a big part of the final game.
Over at Sega's meeting room we got to see a behind-closed doors AVP demo that was all about the Colonial Marines. The scene seemed to be a kind of remake of James Cameron's Aliens in that it took place entirely in a human compound that looked like the base in that classic 1986 movie. You and a squad of Marines have to defend themselves against a horde of xenomorphs that are all over the base. You have your slightly modified pulse rifle along with a shotgun (other weapons are supposed to be revealed later) to defend yourself.

The Aliens begin their attack and start crawling on the walls and ceilings. They like to stay in the dark so shining a light in their direction while they are still far away makes them scurry into the shadows. Yes, the Aliens can crawl on walls and ceilings so there's basically nowhere to hide and at the end of the demo it didn't look good for our Colonial Marine character as he got swamped by Aliens.
Visually the game looked terrific in both demo with the Aliens getting the best treatment; their modeling and animations were spot-on with what we have seen in all of the films. Level design and visual effects, all from Rebellion's own in-house engine, were right in line with the movie franchises.
Rebellion and Sega are keeping the Alien single player campaign a secret and are also saying little about the game's multiplayer features. However the demos of the first two single player campaigns were certainly a lot of fun to watch and Rebellion's previous experience with the franchise is also a plus. Hopefully we will get a chance to play a more complete version of the game before its scheduled ship date of early 2010.
At the end of the Predator E3 demo we got to see the hybrid "Predalien" and those of you who saw the movie AVP Requiem know what we are talking about. This creature mix will likely be a big part of the final game.
Over at Sega's meeting room we got to see a behind-closed doors AVP demo that was all about the Colonial Marines. The scene seemed to be a kind of remake of James Cameron's Aliens in that it took place entirely in a human compound that looked like the base in that classic 1986 movie. You and a squad of Marines have to defend themselves against a horde of xenomorphs that are all over the base. You have your slightly modified pulse rifle along with a shotgun (other weapons are supposed to be revealed later) to defend yourself.

Visually the game looked terrific in both demo with the Aliens getting the best treatment; their modeling and animations were spot-on with what we have seen in all of the films. Level design and visual effects, all from Rebellion's own in-house engine, were right in line with the movie franchises.
Rebellion and Sega are keeping the Alien single player campaign a secret and are also saying little about the game's multiplayer features. However the demos of the first two single player campaigns were certainly a lot of fun to watch and Rebellion's previous experience with the franchise is also a plus. Hopefully we will get a chance to play a more complete version of the game before its scheduled ship date of early 2010.


Rebellion will do the franchise justice... for the 3rd time. They also came out with the first 3D AvP game waaaay back on the Jaguar (yeah, I was one of the 38 people who bought one). The Jaguar version was a bit lackluster, but when they recreated the franchise on PC not-quite-so far back, it was an absolutely epic game. The game was voraciously difficult as a single Xenomorph could quite easily kill you in seconds, but the more you played (and the better shot you became), you truly felt like a veteran poppin' Xeno's on the bounce.
If they capture the "where's my oh-shit handle" feeling of the first one on PC I think we're in for a treat. I'd love to see the invasion-type skirmish mode re-created, bunker of salvation and all.Posted at 11:08PM on Jun 7th 2009 by Jbizzle