That is, of course, until BioShock 2 comes around. The sequel is being developed by 2K Marin (2K Australia, who created the PC port of the original game, is doing the same for BioShock 2) but with no input at all from 2K Boston. During E3 2009 we got to see some new footage (not shown to the public) from the game as well as a live demo of the game's all new multiplayer component.
Gallery: BioShock 2 Screenshots
The single player game, which takes place 10 years after the original, looks to have the same look and feel of the first BioShock game in that you are exploring the wrecked Rapture and dealing with its various inhabitants (most of which are out to get you). That includes the main protagonist in this sequel, the Big Sister, a female and very quick version of a Big Daddy who wants Rapture to be ruled by chaos.
Unfortunately the multiplayer we got to see was simple deathmatch with various characters (it supports up to 10 players) just running around shooting one another for the most part. The only interesting parts was when one of the characters actually morphed into a Big Daddy and when some characters repaired the automatic turrets in the first game (no complicated hacking puzzle here) to be used against the rest of the players in the match.
Digital Extremes said besides deathmatch and team deathmatch there will be another multiplayer mode they are not talking about yet. We hope it's something that gets our attention more than the average experience we saw at E3 2009. The single player game still holds promise, though, and we will hopefully learn more about the title before its release on November 4.