
Once you get to Grandma's room, you find her lying on her bed, eyes open, yet unresponsive. There's what appears to be a stuffed (as in taxidermied) wolf next to her bed. I played as Robin, the 9 year old the first time around. She just climbed onto the bed, threw her legs over the board at the foot of the bed, and lay herself back like it was no big deal. Clearly, something's going on here, but I'm damned if I know what.

I can honestly say that I'm not sure whether I even like the game enough to keep playing it, but since I bought it at $9.99, I should at least give it another shot. The thing is, I hate the walking speed, and the running mechanic. I understand that this game is slow for a reason, but ... there are collectible flowers to find; 144 in all. When you see one in the distance, you want to run to it so you can pick it up. But running makes the flower disappear from view. It's that kind of thing that bothers me.
Also, I shouldn't have to read the manual to know what's going on. There are bits about the mechanics and the game itself that I didn't realize until I read the documentation, and that just irks me. It seems that Tale of Tales wants you to regard this as some sort of pure emotional experience, yet at the same time, they've implemented a scoring system. There seems to be no real reason to make your character walk, other than to prolong the experience of the game. They could easily have altered the mechanics to include all the exploration inherent in the game as it stands, and still leave out the maddeningly slow pace. I'm really torn on The Path. I don't know what to do about it. Go check it out if you're daring enough, because there is no demo. You either buy it or you don't. You can take a look at the trailer here and decide. Good luck.

