One of the most anticipated game-to-movie translations has hit a snag. Variety is reporting that the upcoming film adaptation of 2K Boston's FPS BioShock has been put on hold at Universal Pictures. The reason is a familar one: cost.
Variety reports through unnamed sources that while the film was deep in pre-production it would have cost $160 million to film the movie in Los Angeles as previously planned. Now Universal and the movie's planned director Gore Verbinski are looking to make the movie outside the US in order to lower its planned budget. The story claims that both the movie studio and Verbinski are determined to have the BioShock movie avoid what happened to the Halo film adaptation which was permanently shut down due to budget issues.

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Ya know, whats it matter? The Lost planet flick is costing 200mill from what I heard, most likely the only reason they want to cut costs is because they know its crap, so why spend a bunch when they can get the same horrid quality for less?
Course there is a part of me that is hoping that I'm wrong and that the movie is and will still be good...Posted at 11:22PM on Apr 24th 2009 by devilsei