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BioShock movie on hold; studio looks to cut costs


One of the most anticipated game-to-movie translations has hit a snag. Variety is reporting that the upcoming film adaptation of 2K Boston's FPS BioShock has been put on hold at Universal Pictures. The reason is a familar one: cost.

Variety reports through unnamed sources that while the film was deep in pre-production it would have cost $160 million to film the movie in Los Angeles as previously planned. Now Universal and the movie's planned director Gore Verbinski are looking to make the movie outside the US in order to lower its planned budget. The story claims that both the movie studio and Verbinski are determined to have the BioShock movie avoid what happened to the Halo film adaptation which was permanently shut down due to budget issues.

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