It's only been a few days since the Call of Duty: World at War v1.4 Patch released, giving players access to map pack 1. These new mod tools allow users to create custom content for updated game. This file updates the original Call of Duty: World at War Mod tools to v1.2, which offers a couple of additional enhancements compared to previous versions. Users must have the original mod tools installed before using this update. Continue reading after the jump for a list of highlighted issues addressed.
Download Call of Duty: World at War Mod Tools v1.2 (38 MB)
Requires:
Download Call of Duty: World at War Mod Tools v1.0 (1.1 GB)
Check out all Call of Duty: World at War downloads
Issues Fixed:
- Custom models no longer crash the lighting process in Launcher.exe when compiling a map that contains a custom model.
- Converter's "ERROR: dll version number does not match converter version" error has been resolved.
- Launching "mp_usermaps" in the /mods directory no longer causes clients to be kicked when joining the host's game.
More info can be found in its readme file inside the release.



Why are these so huge?Posted at 1:15PM on Apr 11th 2009 by Game_playa