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PC Braid delayed until April 10 (not August 10)

Ah, typos. They are fun aren't they? We all make them and we get embarrassed when we get caught doing them. Braid's creator Jonathan Blow must be blushing right now with today's announcement in his blog of a delay in the PC release of his temporal-themed down downloadable game.

Originally set for release on March 31, Blow states that the game has to deal with a few extra bugs that have cropped up during testing and will delay its release 10 days . . .until August 10. Now, we are pretty sure that he meant to write "April 10" so until he surprises us with some kind of temporal flux that makes 10 days so long it extends an extra four months we will assume he meant April 10 as the new release date.

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