
Those new features include an anti-piracy protection program that will require authentication of games for online play. Gamers will also be able to save their Games For Windows Live settings online which will allow them to play with those settings on any Games For Windows Live enabled PC. Publishers will be able to create new in-game store fronts for, among other things, selling downloadable content for games.'
There's no word yet on when these new features will be released. In its press release, Microsoft claims that Games For Windows Live has seen "staggering growth" in its use thanks in part to the revamp launched in November that introduced a new and more PC friendy user interface. Specific numbers were not revealed.


Wait, what?!? Did they just promote server side DRM authentication as a 'feature'?!? It works for Steam because there is a community of gamers standing behind Steam and Valve is a careful company that cares about its customers. I trust that if something were to happen to Steam, my games will be liberated by either the community or Valve themselves. I have no such faith in MS or their pathetic efforts so far with GfWL.
Note to MS: TRY HARDER!
...bysmittyPosted at 2:25PM on Mar 24th 2009 by bysmitty