The non-profit PC Gaming Alliance was formed just over a year ago and today the group of game publishers and PC hardware companies offered up its report on the state of the PC game in the past year of 2008. The report, which was created with the help of DFC Intelligence, is now available to download (in PDF format) at the group's official web site.Some of the highlights of the report are as follows:
- The three major trends in PC gaming in 2008 were the increased use of downloadable game services, the rise of free-to-play games and the introduction of PC game cards in retail stores.
- Worldwide PC game revenues came in at $11 billion, more than any of the console and portable game systems.
- Eastern Europe and Asia have seen the PC become the main source for games but North America and Western Europe still generated a total of over $6 billion in revenue from PC games
- Masssively multiplayer games generate the most revenue and profits for PC titles with a number of Asian MMOs generating over $100 million in annual revenues even after being on the market for over five years. World of Warcraft alone generated over $1 billion in revenue.
- While low cost PCs can sometimes not run a number of PCs games they do drive growth in casual games and also in markets that cannot afford high powered PCs.


$11 billion!Posted at 12:27AM on Mar 24th 2009 by Einhanderkiller