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GamerApps: Say2Play


Even veteran gamers can sometimes have trouble keeping track of the myriad of commands in some of today's PC games. Real-time strategy games, RPG's and MMO's are among the top offenders, since the often have huge lists of commands and require some talent in multitasking. Tom Clancy's Endwar helps to streamline RTS controls for the console systems, but PC gamers don't need to wait for the spring to see voice commands at work. Say2Play adds voice recognition support to any game that uses keyboard commands, which makes multitasking an absolute breeze.


Unlike voice dictation software, Say2Play doesn't require any training. There's a short calibration sequence following the software's installation, but no training specific words. Things become pretty straightforward after that. Users scroll through the coverflow interface, select the appropriate game profile, then start up the game with Say2Play running in the background... and that's it. Voice controls work right away and with exceptionally high accuracy. "Impressive" hardly begins to describe what we thought once we got underway. We didn't have to memorize a long list of shortcut keys or click all over the screen anymore. Issuing voice commands significantly helped with multitasking, especially in RTS games.


Say2Play has large number of pre-set profiles with more coming in future updates. Users can print out a list of commands to become acquainted with what's available, but the command sheet quickly gets tossed aside because it's much easier to remember spoken commands than arbitrary shortcut keys. Custom commands can be programmed by typing in the phrase and the associated keyboard control. Users will have to build their own profiles for unlisted games under the "custom game" banner, which can be a pain if there are more than a few. There doesn't appear to be a means of exporting profiles for backup, so users could be a hard drive crash away from having to rebuild their profiles from scratch. Overall, our biggest issue with Say2Play with its interface. Although coverflow is nice to look at, there are times when we just wanted to jump straight to our game. Adding a favorites list or a search bar would greatly improve efficiency.


The voice recognition itself worked almost flawlessly and without any hassle. We even had a friend with a heavy British accent try it out and it still had an almost perfect recognition rate. We found Say2Play proved to be the most useful when playing RTS games like Red Alert 3, World in Conflict and Dawn of War - Soulstorm. Once we got used to issuing build orders through voice, we seriously started to wonder how we managed without it. Instead of flipping through menus or managing shortcut keys, we could simply say "Build refinery" and the structure would be ready for us to place. We also saw significant benefits in using Say2Play with MMO games, particularly with high level characters that have a ton of abilities to keep track of. Our favorite is using the software with the Mastermind class in City of Villains, where barking commands at our pets further immersed us into the game.


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