Fallout 3 pirated...on the Xbox 360
Our sister site Joystiq got a "no comment" from Bethesda Softworks on the subject but apparently the publisher has been active in sending out cease-and-desist orders to any site that hosts the Xbox 360 code. We think that piracy is bad no matter what the platform but it does show the PC game market is not the only one that's affected by such actions. That calls into question Ubisoft's reasoning for holding out on an EndWar PC port. Just sayin....
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Reader Comments (Page 1 of 1)
According to some of the popular nfo sites, the version that's been released is a reviewers copy, so somebody from a website or most likely a magazine took it, and passed it onPosted at 11:08PM on Oct 10th 2008 by foolish501
Did you think out this article at all before you typed it? OMG A PIRATED 360 GAME! Every game get cracked and put up on torrents but on console you have to have a modified system to play the game. So you have 10 million consoles, maybe 150,00 at most are hacked. Wow what a sales loss. Now look at PC, say theres 10 million pc gamers, every single PC has the ability to play a cracked game for NO COST.
It can cost anywhere from $50-$100 to mod a console plus you have to open the console, thus voiding your warranty, and solder in parts.
Yeah there really comparable.
This site has so many shitty stories and writersPosted at 11:32AM on Oct 11th 2008 by racingfreak92
Lol $50-$100 for a mod? are you serius? more like $30-$50 for a flash (wich is waybetter then modband you could do it for free by yourself becus its just a software). and while we speaking of piracy look at the sales at PSP, only the hardware while the software seems to going down and the new DSI is coming out, how much do you think that will help the piracy? Piracy have being on the market a long time, even at the console market (PS2 mod chipp to "import games" Xbox with larger HD storage). the articel will point out that the Piracy market isent just a PC exclusive market, its every whare. And if all the gaming companies would disappear from the PC marken, wwell where do you think pirates will turn to next? 360 mayby?Posted at 12:34PM on Oct 11th 2008 by secuda
@racingfreak92
Go away please.Posted at 5:38PM on Oct 11th 2008 by Mike
Thank you, John Callaham! I've been trying to say this same thing for so long.
Every multi-platform release gets pirated on consoles long before the PC release. The thing is, the people that rip 360 games just have to rip the game. They've already done this 100's of times, it's never any different.
Someone wanting to rip and pirate a PC game has to be extremely talented in cracking software. There's no "standard" for the protection used. Lots of PC games lately take a week or two to be cracked, which would never happen to console games, because of the already cracked "protection" being used.
@racingfreak92
How does it "cost anywhere from $50-$100 to mod a console"? I modded my 360 for FREE. I modded my friends' 360's for FREE. Oh, and I haven't had to "solder in parts" for 2 generations now, it's just software, just like PC, only once the protection's been cracked a monkey could rip a 360 game and put it on the net.Posted at 10:21AM on Oct 18th 2008 by PC Gamer




Yep, I saw it was available the day that Fallout 3 went gold. Been waiting for news to pick this up. Guess I should have sent in a tip ;)
Looks like it's time to abandon console development, everybody. No more money to be made there. Piracy killed it. Thanks pirates. Thanks a lot.Posted at 6:35PM on Oct 10th 2008 by Sokkratez