When it comes to a particularly good game, what matters most? I'm not talking about the old checklist videogame reviewers used to rely on -- and often still do -- such as music, graphics, presentation, etc. What I'm getting at here are the qualities which make a game stand above the rest in our collective minds. I've boiled it down to five particular areas in which I think a game needs to nail down in order to be more than the sum of its parts.
Recent Posts
- GoG.com adds Mob Rule to line up of games (2/09/2010)
- City of Heroes: Going Rogue to be released in July (2/09/2010)
- City of Heroes to get revamped graphics in next free update (2/09/2010)
- Download: Unreal Development Kit February 2010 Beta (2/09/2010)
- Left 4 Dead 2 sells over 2.9 million copies in retail stores (2/09/2010)


