
Crysis blew gamers away in 2007 with its eye-popping graphics, and met with generally high critical acclaim. Despite what people thought about the actual plot and gameplay, few could deny how fantastic looking the game was. Gamers also realized that intensely realistic DirectX 10 graphics came at a high cost. The developers, Crytek, claim that piracy had a lot to do with relatively average sales of Crysis, which may be the case, but the game's reputation for requiring expensive high-end hardware to run properly had its impact too. The game's follow-up, Crysis Warhead, released recently and claims that the game can run smoothly on a $699 PC using medium settings. We decided to compare the performance differences between Crysis and Warhead and see if the game engine received any significant optimization since its release one year ago.
The minimum specifications haven't changed between the two games, so we wondered how significant the optimizations could be. To give the Crysis and the Warhead optimizations an extra edge, we used a computer system that exceeds the game's requirements.
| Game Requirements | Test System |
OS: Microsoft Windows XP with Service Pack 2 or Microsoft Vista
Processor: Intel Pentium 4 2.8 GHz (3.2 GHz for Vista), Intel Core 2.0 GHz (2.2 GHz for Vista) Memory: 1.0 GB RAM (XP) or 1.5 GB RAM (Vista) Graphics: 256 MB Video Card: NVIDIA GeForce 6800 GT, ATI Radeon 9800 Pro (Radeon X800 Pro for Vista) or better |
OS: Microsoft Windows Vista Premium (DirectX 10)
Processor: Intel Core2 Quad 2.66 Ghz Memory: 2 GB RAM Graphics: 768 MB Video Card: NVIDIA GeForce 8800 GTX |
Still, we put the two games head-to-head to see if there were any significant performance differences between them using medium to high graphics across a series of anti-aliasing settings.
We ran Fraps alongside the game's internal benchmarking system for frame rate comparisons. Resolutions for both games were set to 1920x1080 and tested in conditions where there was heavy action involved. In all instances, we quit out of the game to the main menu before changing the graphics settings and reloading the same scenarios.
** Medium / Mainstream |
![]() Crysis |
![]() Crysis Warhead |
| AA Off | 25-30 FPS | 25-30 FPS |
| AA 2x | 17 FPS | 17-25 FPS |
| AA 4x |
15 FPS | 17 FPS |
| AA 8x | 13 FPS | 15-17 FPS |
| AA 8xQ | 7 FPS | 12 FPS |
High / Gamer |
![]() Crysis |
![]() Crysis Warhead |
| AA Off | 15-25 FPS | 20-25 FPS |
| AA 2x | 12-15 FPS | 15-17 FPS |
| AA 4x |
10-12 FPS | 12-15 FPS |
| AA 8x | 10 FPS | 5-10 FPS |
| AA 8xQ | 5-8 FPS | 3-7 FPS |
* Very High / Enthusiast |
![]() Crysis |
![]() Crysis Warhead |
| AA Off | 10 FPS | 13 FPS |
| AA 2x | 8 FPS | 8-12 FPS |
| AA 4x |
6-8 FPS | 5-9 FPS |
| AA 8x | 6-8 FPS | 1-8 FPS |
| AA 8xQ | 3-5 FPS | 0-3 FPS |
** Recommended setting for Crysis Warhead
Although Warhead performed better in most instances, the frame rate increases were only slight. Fixing the graphics optimizer to use medium graphics, while reserving the higher settings for some super computer in the future, was the right approach. The performance differences between the two games aren't very impressive, especially given the fact that it's been a year since Crysis originally released.
So, the good news is that Crysis and Warhead gets solid frame rates at medium settings. Unsurprisingly, performance greatly improved when we lowered the resolution and left anti-aliasing off, which suggests that the game should perform well on mid-range systems given the right settings. The bad news is that you won't be able to turn up the graphics to high or maximum without frame rates dipping to unplayable levels, even with some of the best hardware available today.
Download the Crysis Demo (1.76 GB)
Check out all the Crysis and Crysis Warhead Downloads




Mine had a much higher improvement than that. I wonder why.Posted at 3:06PM on Sep 30th 2008 by Erik Stroud