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Crytek brings up piracy again for Crysis


Once again we are hearing from a team member from Crytek about how piracy affected sales of their 2007 PC FPS Crysis. Edge Online has a chat with the company's engine business manager Harald Seeley who said that pirates would likely not have bought the game if they were unable to find pirated copies.

Seeley is quoted as saying, "judging by, for example, the number of users who downloaded our patches, there were a lot more active players than there were unit sales. And I think we can safely say if they were still playing the game by the time our latest patch released, and if they were playing on a pirated copy, then they were a sale that didn't happen but probably would have had it not been possible to obtain the game illegally." A couple of months ago, Crytek CEO Cevat Yerli said that piracy was so bad, the company sold only one legit copy of Crysis for every 20 pirated copies out there. Despite these numbers, Crysis was still a profitable game for the developer.

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