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Guide to TF2 Heavy Achievements, Part 2


Da, Comrade? Vat can we help you with? Oh, you haf your new orders? Glorious! Praise to Mother Russia in all her visdom! We heard you will be gettink new weapons to assist in your fight for one of the Amerikanski corporations. While we do not applaud you working for capitalist dogs, we do not question to visdom of the Motherland. So, in celebration of your new orders and weapons, we will give you this document. It details how to acquire your new armaments. Do not misuse it or distribute it to the enemies of Mother Russia, or we will be forced to inform the KGB of your treasonous actions! You may view part one of our guide as well.


Stalin the Kart

Block the enemy from moving the payload cart 25 times.


This one is more grinding than anything. In normal play, just play a Payload map and run to the cart as an enemy is capturing it. You will defend it, preventing it from moving, thus netting you a single time towards the "block the payload cart 25 times". Repeat, either after death or by running away and coming back. Eventually you'll reach 25 blocks.

Farming this is much the same. Get someone to move the cart, then step near it to cancel the capture. Then step back just enough to start the capture again. Then step forward and block. It's tedious, but it will get you the achievement pretty quickly and painlessly.

Tip: You don't have to stand in front of the cart, just near it. Standing near a cart causes it to stop, much like how standing on a control point stops a capture

Supreme Soviet

Get ubered 50 times.


This one you should get in normal play pretty easily. Just find a team with a few good Medics and play like you always do. You should get übered every once in a while to make a major push. Each über puts you one step closer to this achievement and your new weapons. Quite possibly one of the easiest achievements to get in normal play. It just takes a play.

To farm this achievement, get an enemy Soldier or Demo or someone to keep damaging you. You should also have a medic healing you to build up his übercharge. As soon as the Medic gets übercharge, he should deploy it. Do this a whopping 50 times (it takes a long time!) and the achievement is yours for the taking. Great achievement to work on in conjunction with the Medic's Specialist or Chief of Staff achievements, as this takes a long time.

Note: Kritzkrieg ubercharges do count, and so do multiple übers at the same time.

Factory Worker

Kill 20 enemies while being recharged by a dispenser.


This one in normal play is sort of a defender's dream. Have an engineer build a dispenser in a good spot and stand next to it. Keep your gun revving, and unload on any enemies that pass in front of you. Simple and easy. Keep in mind that it doesn't have to be in one life either (thankfully).

To grind this, get an engineer to set up a dispenser near the enemy spawn. Make sure it's stocked to the max before starting. Once it's full, have the enemy team play all scouts and rush at you as you mow them down. It's a great achievement to do in conjunction with Big Pharam & Division of Labor, as you can be healed and recharged at the same time without problem.

Tip: The dispenser doesn't have to be giving you ammo to count, just healing.

Soviet Union

Get 25 enemy kills where you either assist or are assisted by another Heavy.

This one obviously requires that another Heavy be on your team. As for getting it, as it covers both assists and kills you were assisted with, so it can be gotten fairly quickly. As long as both people credited for the kill are Heavies, they will get progress towards this achievement. So just work together with a friendly Heavy to wreck the enemy team!

To farm this, get two heavies on your team and have an enemy team comprised entirely of scouts, and just unload on them as they rush you. You'll get it after 25 kills, as long as each Heavy deals at least a little bit of damage to a Scout the other Heavy killed.

Tip: Can't be done if a Medic is healing the Heavy that gets the kill, because he will get the assist, not the helping Heavy.

Own the Means of Production

Remove 20 stickybombs by killing the Demomen who produced them.

This one is a perfect fit for offensive Heavy players. Try and sneak up or otherwise hunt down demomen that aren't aware of you. When you kill a Demo, his sticky grenades instantly disappear from the field, and depending on how many are placed and how many Demo players are on the enemy team, it could take ten seconds or ten days to get this achievement. Pretty easy, though, and likely to be gotten in regular gameplay.

To farm this, have an enemy Demo shoot his entire load of stickies. After he does so, kill him. Have him do this three times and you will get the achievement. One of the easiest and fastest achievements to farm so far. Just make sure he doesn't accidentally kill you, as it will slow down how much time it takes.

Tip: The maximum amount of grenades a Demo can launch is 8, so at minimum you have to kill 3 Demos.

Krazy Ivan

Kill 100 enemies while both you and your victim are underwater.


This one is much like the other achievements of this pack: easy to get, but it just takes a little while. Basically, when you fall into water, make sure to eliminate any enemies you might see in the water after you've dropped into it. After doing this a lot of times, you'll get the achievement.

To get this farming, you need only look to 2fort. Get a friendly Engineer to build a dispenser in the water, or better yet, at the entrance of one of the sewers through the moat under the bridge. Stand there, either submerged or crouched in the sewer water, and unload on anyone you see.

Tip: Crouching in knee-high water will count as being submerged.

Rasputin

In a single life, get shot, burned, bludgeoned, and receive explosive damage.

This one is almost a gimme. As a Heavy, you soak damage like no other class. You don't even need to farm this. Just take part in an assault on an enemy base and you'll encounter at least one of each of these damage types if the enemy team is competent. If you really need to farm though, the suggested order of damage is bludgeoning, shot, burning, and blast. Things that you hit hard with (like fists or wrenches) are bludgeoning, anything that uses bullets is shooting, burning is only available from the Pyro, and blast is from rockets (including sentry rockets) and grenades.

Tip: If you die as you receive the last bit of damage, you'll still get the achievement.


Want advice on more achievements? Check out Big Download's Comprehensive Achievement Guide for Team Fortress 2. Don't forget to visit the downloads section for HD trailers including all the "Meet the..." videos.

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