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Despite piracy, Crysis was still profitable


We have heard Crytek CEO Cevat Yerli complain more than once about the rampant piracy that occured after the release of their first person shooter Crysis last fall. In fact Yerli claimed at one point that just one legit copy of the game was sold for every 20 copies that were pirated.

Well it appears than even all that illegal downloading of Crysis wasn't enough to totally sink the ship at Crytek. IGN reports that during a speech this week at the Games Convention Developers Conference in Leipzig, Germany, Yerli stated that Crysis was actually profitable, saying, "if it wasn't profitable I wouldn't be able to stand here." The actual cost of develping the game was 15 million Euros (about $22 million). The second game in the series, Crysis Warhead, is due out in mid-September.

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