While we wait for the release of the downloadable game Bionic Commando Rearmed later this week (at $5 more than its console counterparts), Capcom and graphics chip maker Nvidia have announced that the PC version of the full-fledged retail action game Bionic Commando will feature full hardware physics gameplay via Nvidia's PhysX game physics software.
According to the press release, PhysX support for for the GRIN-develop Bionic Commando will enhance the game's debris, smoke, dust, and weapon effects. "Walls can be torn down, trees bend in the wind, and water flows with body and force." Nvidia plans to release new official drivers on Tuesday that will enable PhysX support for its GeForce 8, 9, and 200 series of graphics cards. Meanwhile the press release seems to confirm that Bionic Commando won't make a 2008 release date as it states it is now due out in early 2009.

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Well it is cool to see more support for the Nvidia's physics drivers but I won't get to reap the benefits as I'm swapping out my 8800 SLI setup for a 4870 x2 as soon as they are available. It will be interesting to see how physics support in this fashion will segment the market. Until ATI can utilize the same API w/ their cards (no reason they couldn't aside from having to license tech from their competitor) I don't think we'll see widespread or comprehensive use of PhysX. Especially now that ATI is back on top of the price/performance ratio and the GPU of choice for most gamers, I think Nvidia's plans for a EAX style monopoly on physics have been dashed.
...bysmittyPosted at 1:20PM on Aug 11th 2008 by bysmitty