
Why did they decide to make this move? Part of the reason is that the fourth Doom game will not be a continuation of the storyline for Doom III, according to Willits. Doom III was basically a "reimagining" of the first Doom game's storyline (a la the revamped Battlestar Galactica). So willl the fourth Doom game be a continuation of, say, Doom II's Earth invasion? Willits wasn't giving up any story ideas yet.
For fans of the Doom III storyline, you can check out the recent novel Doom III: Worlds on Fire by author Matthew Costello who helped create the storyline for the game with id (Costello is working on yet another Doom III novel as well). Willits told Big Download that Costello won't be returning to help write the fourth Doom game but will be helping to write the story for id's other major interally developed title Rage. Both games will use id's new id Tech 5 graphics engine technology. We will have much more of our conversation with Willits in the near future.



Doom4 should be a project that fixes all of doom 3's shortcommings. The story needs to have multiple living characters instead of every human you see dying as you encounter them and learning of the UAC fuck-up from conveniently placed PDAs. I want to hear re-vamped music from Doom 1 & 2. I want to see HELL ON EARTH revisited while you have to drive in normal cars, blast your way through small towns of demons, and once again, graphics and maps that will demand no less than 2gb of system RAM minimum. I want multi-dimentional characters and the main character's face to be based on MINE... Thank you. Posted at 8:42AM on Aug 1st 2008 by Phil