The Dead Space trailer the ESRB doesn't want US viewers to see
So Dead Space, the upcoming sci-fi themed survival horror game from Electronic Arts, is looking very much like an "M" rated game at this point. But apparently the trailer for the game that was shown at EA's E3 press conference earlier this month was too much for the Entertainment Software Ratings Board. As least that's the word from Ars Technica who states they received an email from EA after the conference stating that the "Lullaby" trailer is " . . banned here in the US (well not banned, but wasn't approved) by the ESRB because well, it's pretty gory."
And indeed it is very violent and bloody, but no more so than other Dead Space trailers in the past. However the ESRB decision hasn't stopped Gametrailers from posting up a link to the movie (with an age gate) so you can check out all the action for yourself after the jump. The game itself is due for release on the PC and other platforms on Oct. 21
Download the Dead Space "Lullaby" HD Trailer
And indeed it is very violent and bloody, but no more so than other Dead Space trailers in the past. However the ESRB decision hasn't stopped Gametrailers from posting up a link to the movie (with an age gate) so you can check out all the action for yourself after the jump. The game itself is due for release on the PC and other platforms on Oct. 21
Download the Dead Space "Lullaby" HD Trailer
Recent Posts
- Left 4 Dead 2 Guide: Knowing Your Arsenal (11/24/2009)
- More online PC game sales today including Left 4 Dead 2 at $29.99 (11/24/2009)
- Blizzard removes skill trees from Diablo III (11/24/2009)
- EA decides to make "Mercs Inc" official (11/24/2009)
- Razer launches yet another new gaming PC mouse, the Imperator (11/24/2009)




Dead Space looks pretty cool (nice trailer here) but there is one thing that bothers me about the game that might keep me from buying it. Why is the camera so far away from your character? It shows off the nice player model but it also makes the character take up WAY too much room on the screen and makes it hard to focus on the objects and environment beyond him. The over the shoulder cam worked well in RE4 and Gears because it was still close enough that your character never got in the way. I'm sure they are still tweaking it and maybe you just get used to it so I'm not writing off the game yet or anything.
...bysmittyPosted at 12:29PM on Jul 28th 2008 by bysmitty