
Players familiar with the first Operation Flashpoint should know it as an open-ended military shooter. The sequel, Dragon Rising, continues to deliver a grand scope of combat to make players feel like actual soldiers fighting in a real environment. Dragon Rising takes place on the oil rich island of Skira, which sits north of Japan off the coast of Russia. Where there are resources, there's conflict, and both Russia and China vie for control over the land. America maintains a small consulate and a handful of marines on the island to protect its commercial interests, but the spark of conflict threatens to ignite a war when soldiers from the Chinese People's Liberation Army (PLA) start landing on the island to stake a claim.
Operation Flashpoint prides itself on providing a realistic experience. A large part of that comes from weapons and vehicles meticulously designed from real life counterparts, right down to simulating the physics of different ammunition types. Another huge part of the experience will come from an extremely sophisticated artificial intelligence that dynamically adapts to changing situations. AI behavior will use infantry tactics taken from real life military manuals. While players have the option to command their squads and play however they wish, they can alternatively let the computer figure things out for itself and soldiers should perform competently. Although the E3 demonstration showed soldiers running coordinated maneuvers and scouting, we didn't go hands-on to see exactly how well the AI performs.
Players looking for a more arcade-like shooting experience might not take well to Flashpoint's realism. Players won't be able to magically heal by hiding behind cover. Although medics can help players recover from superficial injuries, players will have to be careful of single mortal hits that will instantly take them out. Complimenting the sense of realism will be a "documentary style" cut scenes where the camera shakes and loses focus with explosions, simulating a television news report recording live.
With the sophisticated artificial intelligence, realistic weapons, detailed open-ended environments that span up to 135 square kilometers and support for 32 player multiplayer on top of all that, the question of system requirements quickly comes up. Although there's nothing specific yet, we learned that the game will require a least a Duo Core processor with possible support for Quad Core. Incredible experiences require some hefty hardware to push it, but let's hope that the game won't be too outrageous. Operation Flashpoint 2: Dragon Rising is expected to release in 2009.
Download the Operation Flashpoint 2: Dragon Rising HD Trailer


