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Most major employers use video games to train employees

A national poll which surveyed managers in 150 large U.S. companies found that "seventy percent of major employers utilize interactive software and games to train employees," according to the Entertainment Software Association. A majority of those companies plan to continue their use of training games, and a majority of companies that aren't yet using them plan to start within the next five years.

The founder of a company called Games2train (which has produced over 50 workplace video games) said that the games are better than traditional training methods because employees "find them more engaging," and thus are more likely to process the demonstrated information.

The computer game medium has expanded far beyond its original function as an empty diversion. Education? Check. Art? Check. Now we can check off "work" too.

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