
Sid Meier told GameSpot that Civilization IV: Colonization is "a very different game" from Civilization IV. While it's based in the same engine (a customized version of Gamebryo), it features a totally redone interface, all new assets (art, etc.), and greatly improved graphics -- better unit shadows and water, more complex models, and higher resolution assets of all kinds.
We suspect the game is vastly improved over the original Colonization from way back in 1994 as well, but few details about gameplay were given in this particular interview. Meier did say that the decision to make a new Colonization game was made because fans have passionately requested it for years, though.
Now if only Meier could get the Alpha Centauri rights from EA -- then there might even be rejoicing in the streets. How's "We love the Game Designer Day" sound?
[Via The Escapist]
We suspect the game is vastly improved over the original Colonization from way back in 1994 as well, but few details about gameplay were given in this particular interview. Meier did say that the decision to make a new Colonization game was made because fans have passionately requested it for years, though.
Now if only Meier could get the Alpha Centauri rights from EA -- then there might even be rejoicing in the streets. How's "We love the Game Designer Day" sound?
[Via The Escapist]


I'm not usually into games like this but for some reason this game is holding my anticipation. They can't release this soon enough.
...bysmittyPosted at 11:10AM on Jun 17th 2008 by bysmitty