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Spore system requirements revealed


EA has published the system requirements for both Spore (due out September 7) and the Spore Creature Creator, which will be released on Tuesday, June 17. A precursor to the release of Spore, the Creature Creator aims to let players release their creativity with "228 drag-and-drop, flexible parts."

  • OS - Windows XP/Vista
  • Processor - 2.0 GHz P4 processor or equivalent
  • Memory - XP: 512 MB RAM / Vista: 768 MB RAM
  • Hard Drive - At least 300 MB of hard drive space for installation, plus additional space for created creatures. (190 MB for the Trial Edition)
  • Video Card - A 128 MB Video Card, with support for Pixel Shader 2.0
For computers using built-in graphics chipsets, the game requires at least:
  • Intel Integrated Chipset GMA 950
  • Dual 2.0GHz CPUs, or 1.7GHz Core 2 Duo, or equivalent

For the full September 7 release of Spore itself, the requirements are mostly the same with the exception of hard drive space. Windows XP requirements are as follows:
  • 2.0 GHz P4 processor or equivalent
  • 512 MB RAM
  • A 128 MB Video Card, with support for Pixel Shader 2.0
  • At least 6 GB of hard drive space
For Windows Vista the requirements are
  • 2.0 GHz P4 processor or equivalent
  • 768 MB RAM
  • A 128 MB Video Card, with support for Pixel Shader 2.0
  • At least 6 GB of hard drive space
System requirements for the Macintosh version of the game are:

  • Mac OS X 10.5.3 Leopard or higher
  • Intel Core Duo Processor
  • 1024 MB RAM
  • ATI X1600 or NVidia 7300 GT with 128 MB of Video RAM, or Intel Integrated GMA X3100
  • At least 4.7GB of hard drive space for installation, plus additional space for creations

You can go to the Spore web site for more specific info on what will be required to run the game. You can also take a look at the Sporepedia which is a place where people can upload their own creature creations and share them with others. You can even view them in the Creature Creator when it is released.

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