
You control two portals that can be moved around the edge of a room. Your goal is to drop a ball through these portals so that it collects tokens and eventually enters a portal to the next stage. However, you can pause time, rewind it, flip gravity, and do all sorts of other crazy tricks. It plays much like a refinement of the gameplay seen in Portal, and that's definitely a good thing.
Make sure to turn off ghost rooms and crank down the quality, as they can be very processor intensive.
[Via IndieGames]

