
Our sister site GameDaily had a chance to sit down with Epic designer Cliff Bleszinski and decided the best use of the time would be to answer questions from readers. Having gone through various submissions GameDaily's interview covered everything from a 17-year old Cliff getting a personal phone call from Mark Rein sharing ideas for a game he made and sent to what would later be Epic Games, the advancements in the Unreal Engine 3 and why Cliff ditched his Dodge Viper.
Aspiring game makers should take note as the game designer, formally known as CliffyB, outlines a few key approaches to entering the industry successfully. "A great deal of our employees at Epic got started in the mod community and now they're living the dream of making AAA fun titles," Cliff explains.
Epic Games has been known to entice MOD makers by releasing tools to the community and recently announcing the $1,000,000 Intel Make Something Unreal Contest which runs until the end of 2009. Make sure to check out the rest of the interview at GameDaily.

