Starcraft II's senior art director gets interviewed
We all know that Blizzard puts more time and effort than just about any other developer into making their games perfect. This recent 1UP interview with Blizzard's senior art director Samwise Didier (who has been with the company since 1991) gives us a prettty good look into that process, specifically for Starcraft II. Of course the interview does go off on a couple of wild tangents, but we'd have a hard time not talking about everything we possibly could if it were us in the interviewer's seat.
Well, most likely we'd meekly ask -- in a shrill, deathly voice -- why the Terran Firebat seems to no longer be with us, to which Blizzard would probably say, "We are Alpha and Omega..." before slapping us to the ground. At least that's how we see it going down.
Well, most likely we'd meekly ask -- in a shrill, deathly voice -- why the Terran Firebat seems to no longer be with us, to which Blizzard would probably say, "We are Alpha and Omega..." before slapping us to the ground. At least that's how we see it going down.
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